CGI Research
Computer graphic techniques, a
nd in particular the use of virtual reality and computer animation models, form a key aspect of our research. We have for a number of years concentrated on GIS/CAD synergies as means to interrogate, explore and interpret complex archaeological data sets. In addition we have adopted and customised graphics solutions used across the commercial and computer science graphics sectors. This includes an interest in spatial experience, spatial classification and digital representative strategies.
Work in this research area feeds directly into our research-lead undergraduiate and masters teaching, and in particular to the MSc in Archaeological Computing: Virtual Pasts



News feeds