The University of Southampton
Courses

ARTD3035 Digital Practices and Theory

Module Overview

This module is one of the common option modules that can be taken by students from all of the programmes. Whilst the learning outcomes are the same no matter which of the programmes you are following, it is likely that your output from this module will reflect the media and approaches of your programme’s disciplines and subject areas. This module is liable to bring together students from all the programmes and pathways giving you the opportunity to engage with analysis of your own and others’ ideas in a challenging and creative environment.

Aims and Objectives

Module Aims

- introduce key theoretical and contemporary practices relevant to the production and distribution of moving image - develop key software skills in the production, output and distribution of video/sound based creative outcomes - develop an applied professional and organisational approach to creative work - develop your ideas through research and writing to contextualise your creative work against discipline- specific practice

Learning Outcomes

Knowledge and Understanding

Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:

  • key critical debates prevailing in moving image production and position your ideas and work in relation to an intended context/target audience
  • the technical application and use of soundtrack within your practice
  • contemporary publishing distribution strategies
Subject Specific Intellectual and Research Skills

Having successfully completed this module you will be able to:

  • question, test and evaluate your own work
  • identify approaches within your discipline that are necessary to manifest your ideas
  • identify skills and techniques and methodologies relevant to the honing of your ideas and work
  • relate individual practice to an awareness of your subject area and to a defined context
Transferable and Generic Skills

Having successfully completed this module you will be able to:

  • perform complex skills with confidence
  • evaluate your work
  • develop your ideas from conception to conclusion
Subject Specific Practical Skills

Having successfully completed this module you will be able to:

  • use a range of technical workshop and academic skills, appropriate to your programme of study, with confidence in the realisation of your ideas
  • be increasingly sophisticated in your use of sound within moving image
  • recruit appropriate means to publish and distribute creative outcomes

Syllabus

This module builds on key aspects of digital visual practice and develops a sophisticated understanding of sound in relation to moving image. Through a series of lectures, tutorials, screenings and workshops, students will also explore theoretical and practical issues of publishing and distribution within the context of contemporary communication.

Learning and Teaching

Teaching and learning methods

Theory elements and historical contexts are introduced through lectures relating to set texts both to support the underpinning of the creative assignment but also develop students’ confidence in articulating their ideas through a written assignment. The assessed practical project will be the culmination of a series of technical workshops where key sound editing, output and distribution skills are introduced. Tutor led tutorials will support creative ideas and production in which you will be able to develop your own interests and ideas leading to completion of a practical project. The module is inter-disciplinary in its approach to theory which will be delivered and introduced through lectures and relevant texts involving a broad range of theoretical areas, which include film, communication, culture, and aesthetics. You will be encouraged to develop some of your ideas and practical skills into your studio practice outside this module.

TypeHours
Completion of assessment task40
Lecture10
Wider reading or practice6
Preparation for scheduled sessions40
Follow-up work40
Practical classes and workshops10
Tutorial4
Total study time150

Resources & Reading list

Lawrence Lessig (2008). Remix - Making Art and Commerce Thrive in the Hybrid Economy. 

Blackboard.

Charles Leadbeater (2009). We-Think: Mass innovation, not mass production: Mass Innovation Not Mass Production,. 

Chion, Michel (1994). Audio Vision: Sound On Screen. 

lynda.

Assessment

Formative

Self-evaluation form

Summative

MethodPercentage contribution
Digital project  (0.5 minutes) 70%
Essay  (500 words) 30%

Repeat

MethodPercentage contribution
Digital project  (0.5 minutes) 70%
Essay  (500 words) 30%

Referral

MethodPercentage contribution
Digital project  (0.5 minutes) 70%
Essay  (500 words) 30%

Repeat Information

Repeat type: Internal & External

Linked modules

Pre-requisites

To study this module, you will need to have studied the following module(s):

CodeModule
ARTD2039Introduction to Digital Practices and Theory
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