ARCH6054 Core Computing for Archaeology
This computing module provides an introduction to a wide range of key archaeological computing methodologies.
Co-ordinator: Dr Graeme Earl
Title: Core Computing for Archaeology
CATS points: 20 ECTS points: 10
Level: Postgraduate Taught
Programmes in which this module is compulsory
|Programme||UCAS Code||Programme length|
|MSc Archaeological Computing (Spatial Technologies)||V400||1 years|
Aims and objectives
The core computing unit provides an introduction to a wide range of key archaeological computing methodologies. It works alongside the research skills unit to develop essential research skills appropriate both to general archaeological practice and to the specific requirements of computational research. The focus of the unit is upon the definition, storage, management and analysis of archaeological information. Specific software approaches will include design and development of relational database systems, application of statistical test and models, data capture and modelling using vector graphics packages and basic management/understanding of a range of software platforms including UNIX and Windows.
Learning and teaching
Teaching and learning methods
2 practical assignments and write up (50% each).