The University of Southampton
Winchester School of Art
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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BA Graphic Arts
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W210 BA (Hons) Graphic Arts (3 yrs)

Graphic Arts will develop you as a highly motivated and ambitious student, to have strength and confidence in your own abilities and to be extremely-employable across the range of highly-competitive creative industries.

Introducing your degree

This is the course page for BA (Hons) Graphic Arts at the University of Southampton. Find out everything about Graphic Arts and what studying here involves.

In this course page we explain a range of key information about the course. This includes typical entry requirements, modules you can take and how assessment works. We also suggest career opportunities open to you as a University of Southampton graduate of BA (Hons) Graphic Arts.

If you still have questions, please get in touch and we’ll be happy to answer any enquiries. See our contact us page for our telephone, email and address information.

Overview

What is this?(More Information)This information is based on historical data and may have been aggregated. Find out more.

Programme Structure

The Graphic Arts Programme is structured around four specialist pathways. Connections and collaboration between these pathways is both recognised and encouraged by allowing students to work alongside each other within shared studio spaces. The course has been developed through discussion with leading industry practitioners and to ease your transition into professional practice we have created a range of innovative strategies that provide opportunities for you to engage directly with the creative industries at every stage of the course.

For a detailed record of activities on the Graphic Arts Programme and images of student work please go to: http://winchesterstudio.soton.ac.uk.

View the programme specification document for this course

Programme Leader

Derek Yates

Key Facts

Specialist pathways in Graphic Design, Photography, Illustration & Motion Graphics.

Extensive resources available in computing, photography, printmaking, laser cutting, 3D printing and time-based media. Large professionally equipped studio facilities with WiFi, Apple computers and graphics tablets. 

An innovative programme of workshops, studio visits, industry partnered projects, opportunities to make direct contact with the industry including weekly ‘Insights from the Field’ practitioner presentations.

94% of students satisfied with the teaching on the course and 90% of students satisfied with the learning resources (NSS 2014)

Entry Requirements

Typical entry requirements

A Levels:
QualificationGrade
GCE A-level

Grades BBB, including an art/design based subject

 

IB:
QualificationGrade
International Baccalaureate30 points including 16 at a higher level        
Diploma in Foundation Studies (Art & Design)

Pass

BTEC Extended Diploma in Art and Design

DDM (Distinction Distinction Merit)

Other qualifications will be considered on an individual basis.

Please contact us for further information.

Selection process:
Intake:
90
Average applications per place:
5

Applications should be made via UCAS. Applicants who meet our minimum entry requirements will be invited to attend an individual portfolio interview. We will conduct portfolio interviews from December onwards.

Application deadline: 15 January. Early applications are welcomed.

For the most up-to-date admissions information, please check the UCAS website

If you have professional experience, or credit through prior learning at another institution, you may be eligible to use this experience against some of the programme requirements for period of study. You will need to present evidence that you have met the learning outcomes of the programme. Full details can be found in the University’s Policy on the Recognition of Prior Learning.

Use of Contextual Data

The University of Southampton is committed to widening participation and ensuring that all students with the potential to succeed, regardless of their background, are encouraged to apply to study with us. The additional information gained through contextual data supports our admissions teams to recognise a student’s potential to succeed in the context of their background and experience. Students who are highlighted in this way will be guaranteed an interview.

Please see our contextual admissions pages for more information.

 

International / EU applicants

English Language requirements

International and EU students must also comply with the University of Southampton's English language entry requirement for this course, which is to achieve IELTS 6.0 overall with a minimum of 5.5 in each component, or equivalent. Please see English language entry requirements for further details of English tests that we accept.

If you don’t meet our English language entry requirements for direct entry onto any of our BA programmes, you could be eligible to study on one of the University’s English language pre-sessional programmes at the Centre for Language Studies. For more information please visit Winchester School of Art Undergraduate Pre-sessional Programmes.

International Foundation Year

International students who do not currently meet our entry requirements may be able to join this course on successful completion of our International Foundation Year. For more information visit the IFY course page.

This page contains specific entry requirements for this course. Find out about equivalent entry requirements and qualifications for your country.

Modules

Typical course content

The three years of the course are carefully structured and reviewed annually to define learning experiences that will allow you to become a professional, flexible and innovative creative practitioner, and to sustain yourself after graduation into a successful career and beyond.

Year 1

The first year of the programme is focused around building methodology and contextual understanding, and is delivered through workshops, collaborative projects, lectures and screenings that examine the conventions of the discipline. In semester 01 you will take part in a series of workshops, technical inductions and assignments that examine the importance of understanding and interpreting subject matter, and provide you with a solid foundation for developing final outcomes in your chosen specialism. In semester 02 you will take part in a ‘boot camp’, which will allow you to develop the specialist skills to equip you for the challenges of the next two years of study.

To complement your specialist activity you will also study two modules that examine the ideas and theories that have influenced the development of the Graphic Arts. These modules are supported by lectures, seminars and discussion groups, and require you to engage in research that will enable you to create a contextual blog and write a ‘Contemporary Issues’ essay.

Semester Two
Compulsory
ARTD1073
Studio Practice and Research
ARTD1075
Contemporary issues

Year 2

In Year 02 we break apart the knowledge you have developed during Year 01 and encourage you to dissect and deconstruct these ideas. This process will involve assignments that encourage you to consolidate existing knowledge and skills, examine emerging creative methodologies, develop skills in relation to code based design, collaborate with students from other pathways and locate your practice in relation to a professional context.

You will also select an elective module from a list that is designed to enable you to tailor your programme to suit your choice of career path. For example, choosing to study the Enterprise module alongside the Practice module in the Photography pathway might prepare you to be a self-employed photographer following graduation. Your choice of career-orientated elective module in Year 02 will require you to study the same elective module in Year 03.

Student exchanges are also available and these enable you to develop your understanding from different cultural and professional viewpoints while developing the independent learning skills required to progress to Year 03.

Year 3

The final stage of the programme allows you to personalise an individual practice and apply it to a more focused professional context. This is facilitated through industry set projects, competitions and a final, personally devised, research project.

Students also take part in ‘Insights from the Field’, which offers you the opportunity to engage with leading agencies and practitioners from the creative industries through a series of lectures and workshops. In 2014/15 this included the likes of AllofUs, Kin, Moving Brands, Simon Manchipp, Lucienne Roberts, Accept & Proceed, ustwo, Karsten Schmidt, Bibliothéque and Spin. Please go to: http://insights-field.tumblr.com  to find out more about our industry connections and our approach to building employability skills.

Semester Two
Compulsory
ARTD3028
Reflective Journal
ARTD 3041
Final Major Project: Graphic Arts

Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if s/he takes full advantage of the learning opportunities that are provided. More detailed information can be found in the programme handbook (or other appropriate guide or website).

Fees & funding

Tuition fees

Course fees for 2017/18 full-time UK and EU undergraduate students are typically £9,250 per year. Tuition fees for international students differ between each course. Most part-time courses cost 50% of the full-time fee.

View the full list of course fees

Funding

Scholarships, bursaries or grants may be available to support you through your course. Funding opportunities available to you are linked to your subject area and/or your country of origin. These can be from the University of Southampton or other sources.

Explore funding opportunities

Costs associated with this course

Students are responsible for meeting the cost of essential textbooks, and of producing such essays, assignments, laboratory reports and dissertations as are required to fulfil the academic requirements for each programme of study.

There will also be further costs for the following, not purchasable from the University:

TypeDescription
StationeryYou will be expected to provide your own day-to-day stationary items, e.g. pens, pencils, notebooks, etc). Any specialist stationery items will be specified under the Additional Costs tab of the relevant module profile.
BooksWhere a module specifies core texts these should generally be available on the reserve list in the library. However due to demand, students may prefer to buy their own copies. These can be purchased from any source. Some modules suggest reading texts as optional background reading. The library may hold copies of such texts, or alternatively you may wish to purchase your own copies. Although not essential reading, you may benefit from the additional reading materials for the module.
EquipmentA standard set of art materials will be required to start the course. Specifications for this are sent out in the welcome pack for the course. During the course you will need to provide a range of materials, this will vary from student to student and module to module
EquipmentA standard set of design materials will be required to start the course. Specifications for this are sent out in the welcome pack for the course. During the course you will need to provide a range of materials, this will vary from student to student and module to module. Some of the work you produce on the course will use digital technology. Necessary equipment is provided centrally but at times you may find it advantageous to purchase you own. Should you choose to do this, the University will provide guidance in purchasing this equipment at a reasonable price.
EquipmentYou may choose to use photography in some of the modules you study. Necessary equipment is provided centrally but at times you may find it advantageous to purchase you own. Should you choose to do this the University will provide guidance in purchasing this equipment at a reasonable price.
EquipmentYou may choose to use recording equipment in some of the modules you study. Necessary equipment is provided centrally but at times you may find it advantageous to purchase you own. Should you choose to do this the University will provide guidance in purchasing this equipment at a reasonable price.
OtherYou will need to equip yourself with a digital storage device. A 1 TB external hard drive should adequate and can be purchased for around £70
OtherSome of the work you produce on the course will use digital technology. Necessary hardware is provided centrally but at times you may find it advantageous to purchase you own hardware. Should you choose to do this the University will provide guidance in purchasing this equipment at a reasonable price.
Printing and copyingIn most cases, written coursework such as essays; projects; dissertations are submitted online and by hard copy. The costs of printing a hard copy for submission of such coursework will be the responsibility of the student. Practice based projects require printing and photocopying in order to present research, development and present outcomes. These costs vary from student to student and project to project. A list of the University printing costs can be found on the University Website. https://www.southampton.ac.uk/isolutions/students/printing
FieldworkSome modules may include optional visits to a museum, galleries, etc. You will normally be expected to cover the cost of travel and admission, unless otherwise specified in the module profile.
TravelThe Student’s Union provide a mini free bus service which runs every 2 hours between the Winchester Campus and the Highfield Campus. Students are responsible for all other daily travel expenses.

In some cases you'll be able to choose modules (which may have different costs associated with that module) which will change the overall cost of a programme to you. Please also ensure you read the section on additional costs in the University’s Fees, Charges and Expenses Regulations in the University Calendar available at www.calendar.soton.ac.uk.

Career Opportunities

The BA in Graphic Arts connects to the fastest growing employment sector within the UK economy. Evidence from a range of sources including the BBC and the Design Council suggests that this area is set to continue its rapid growth. Figures from the Treasury indicate that within fifteen years 50% of new jobs will be in the creative industries. There has therefore never been a better time to embark on a career in this area. Programme Leader, Derek Yates has recently published a study of current industry practice with Bloomsbury Fairchild called ‘Communication Design: Insights from the Creative Industries’. During the research for this book he spoke many of the studios that are spearheading growth in this field and their advice feeds a range of innovative strategies that are designed to build robust employability in our graduates. For more information about Derek’s book please visit: http://ccd-insights.com  and to find out more about our industry connections go to: http://insights-field.tumblr.com

Over the last five years our students have been employed by the likes of Mother, ustwo, Protein, Moving Brands, Johnston Works, the Financial Times, M&C Saatchi, the Daily Telegraph, Elle, Jack Wills, Blueprint, the Guardian, Sony, Harpers Bazaar, the Sunday Times and the Observer. These graduates are working in a diverse range of disciplines which include: advertising, editorial design, web development, animation, motion design, user experience design, typography, photography, branding and marketing.

 

Learning & Assessment

The programme employs a variety of learning and teaching methods designed to support you in developing your own learning skills and in becoming increasingly independent. This means that by the time you reach the end of part two, you will be able to direct and realise practical solutions through self-initiated projects.

The learning and teaching methods which focus on developing your knowledge and understanding, include lectures and seminars, study visits, practical workshops and inductions and group critiques. Project briefs encourage you to develop your knowledge and understanding of your subject in relation to a particular professional context.

 

 

Pathways

Pathways

The first year in Graphic Arts, part 1, involves the choice of a specialist pathway at the beginning of the second semester.

Graphic design

Graphic Design is one of the largest employment areas within the creative industries. It embraces traditional disciplines such as identity design, information design, advertising, typography, publication and web design as well as emerging areas such as user experience design, multi platform interaction, data visualisation, generative design and coding.

Illustration

Illustration examines the potential of applied and commercial image making. Despite its recent expansion, illustration is still a fairly specialised area but we see its potential to tell compelling visual stories extending beyond the traditional disciplines such as editorial illustration, children’s books and graphic novels. Today, there are unprecedented opportunities for image-makers within emerging areas such as brand related storytelling, mobile gaming, ‘app’ design and digital animation. In this pathway you will be encouraged to explore your potential in relation to all of these areas.

Photography

The Photographic image plays a central role in the flourishing communication and design industries. The Photography pathway is taught as a diverse practice that incorporates commercial, editorial and fine art approaches to the medium. You will have the opportunity to work in well-equipped studios with high-end camera technology supported by specialist staff and technicians. Practical skills are complimented by contextual learning where the construction of meaning in images and the wider cultural context of photography are considered.

Motion graphics

Over the last decade, the motion graphics industry has grown from a highly specialised, small-scale activity to become a core activity for a majority of design studios. It not only provides a communication option that compliments print and online applications, but it is also used as a research tool providing mood films that are used to illustrate a creative direction or define a proposal. In this pathway, our approach is to address a broad range of time-based design options from traditional video and animation through to communication that addresses a range of screens within an interactive environment.

Study Locations

Winchester campus

Winchester School of Art is set in pleasant, green surroundings close ...Find out more

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