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The University of Southampton
Digital Learning

Social learning

Current educational models such as social constructivism and authentic problem-based learning emphasise the importance of social dynamics in the learning process, and there are a wide range of digital systems that can support this. Discussion forums and blogs facilitate asynchronous conversations, while Microsoft Teams calls, webinars and Twitter enable synchronous (real-time) debate. Our Vevox in-class polling system also includes messaging which can be used for questions, comments and feedback.

Both Blackboard and Turnitin have features that enable peer feedback and review of assignments, while eFolio enables peer review of group-work. There are also a range of technologies that support group projects, from University supported ones like Blackboard, Office 365 and Microsoft Teams, to web services like Google Docs and Slack. Finally, many students use social media sites such as Facebook groups to develop their own informal learning network.

Read about our recent Social Learning projects

Thu, 24 Feb 2022

Gamification in Higher Education

Motivating adult learners in continuous and interactive studying is co...

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Wed, 15 Jan 2020

Connect: Gamification

Our final Connect event of 2019 involved ECS Teaching Fellow Oli Bills...

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Wed, 28 Aug 2019

Virtual Reality for Education

What is Virtual Reality (VR)? Here in the Digital Learning team, we ar...

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