Skip to main navigationSkip to main content
The University of Southampton
Engineering

Research project: I-VISION: Immersive Semantics-based Virtual Environments for the Design and Validation of Human-centred Aircraft Cockpits

Currently Active: 
Yes

This project aims to support aerospace industries in reducing product development time and cost. I-VISION will enable designers and engineers to visualise, manipulate and interact with the digital mock up in an intelligent manner allowing for decisions to be taken very early in the design process and thus helping to reduce costly design errors. Advanced Human Factors methods will be used to analyse the activities of the pilot and co-pilot during various phases of flight and operating conditions in a VR-based aircraft cockpit.

Project Overview

The i-VISION project aims to support the design and validation of aircraft cockpits, through the exploitation of knowledge-based immersive virtual reality technologies. During the development of the i-VISION platform, it would be of primary focus to facilitate the knowledge existing in several individual components of the cockpit, using a semantic approach for developing the virtual environment. A range of simulation issues will be addressed including:

  • Analyse connections between elements of the cockpit in respect to various operating conditions and procedures.
  • Visualize operator’s workflows. Help analyse the frequency and allocation of tasks within the cockpit.
  • Augment virtual cockpit with semantic annotations. Add intelligence and knowledge to the VR-based simulation of cockpit operations.
  • Virtual objects should be more than a set of faces and vertices. Need to go beyond the current state of scene-graphs, where only geometries exist and no knowledge.
  • Create a virtual scene-graph as a knowledge data-base. Currently no logical or functional knowledge exists behind virtual objects.
  • Investigate the potential added value from the incorporation of mixed reality technologies, such as use of real objects (props) together with AR systems (e.g. tablet PCs), in the simulation of cockpit operations and user interactions.
  • Consider the special simulation requirements of different operation conditions (e.g. landing, extreme weather, and increased air-traffic).

The project working cycle would be based on a closed loop between the human pilot, the modern virtual aircraft cockpit interfaces and the operating conditions.

http://www.ivision-project.eu/

Related research groups

Transportation Group

Publications

Articles

Staff

Media

Project images:

Flight Simulator
Flight Simulator
Share this research project Share this on Facebook Share this on Google+ Share this on Twitter Share this on Weibo

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.

×