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The University of Southampton
Interdisciplinary Research Excellence

Walk inside a piece of music via the 3D Binaural Audio Rendering Engine Event

Time:
12:00 - 14:00
Date:
14 October 2013
Venue:
Building 67, Room 1003

For more information regarding this event, please email Lisa Harris at L.J.Harris@soton.ac.uk .

Event details

DE Lunch-time seminar presented by Ben Mawson

My hunt for ‘realistic', immersive experience of digital audio has led to development work towards 3DBARE, the 3D Binaural Audio Rendering Engine.

 A means for multiple users to ‘walk inside a piece of music', as though the sounds were actually emanating from points in a physical space, 3DBARE is an exercise in ‘digital liveness', making repeated experience of fixed output continually changeable.

During this long process of discovery and experimentation, I have worked extensively with an earlier tool called noTours, using GPS to edit a landscape with sound.

I will outline some of the technical challenges in building 3DBARE and the musical compositions using space as an expressive layer which I have developed over the past two years, during my PhD research.

These include the ongoing ‘Audio Portrait of a City‘, spread across Southampton's green spaces and the early stage project ‘Listening for Infection‘ (a proposed collaboration between Music and the Faculty of Medicine), exploring biomedicine through sonic gamification.

DE Lunch-time seminars are free to attend and lunch will be provided. All are welcome.

 

More information:

Website: http://www.benmawson.com/

3DBARE Blog Multidisciplinary Research Week.

A sample lecture of ‘3DBARE and Music You Can Walk Inside'

 

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