The University of Southampton
Winchester School of ArtPostgraduate study

MA Games Design and Art (1 year)

MA Games Design and Art represents an innovative approach to games design, which brings the latest technologies and techniques together. You will learn to create valuable graphic art assets and narratives, developing a keen understanding of games design in the professional world and learning how to develop your own games with a variety of tools and programming skills. You can become a member of our Games Design Hub, bringing you valuable research opportunities and professional contacts and enabling you to consider commercialising your final projects. The MA will help you develop, innovate and create artefacts within an environment that values exploration along side tutors with top industry experience. It will provide you with the key skills you need to succeed in games development as a programmer, narrative developer, concept artist or games animator.

Introducing your course

This is the course page for MA Games Design and Art at the University of Southampton. Find out everything about Games Design and Art and what studying here involves.

In this course page we explain a range of key information about the course. This includes typical entry requirements, modules you can take and how assessment works. We also suggest career opportunities open to you as a University of Southampton graduate of MA Games Design and Art.

If you still have questions, please get in touch and we’ll be happy to answer any enquiries. See our contact us page for our telephone, email and address information.

Overview

You will build upon a foundation of developed theoretical, conceptual, and study skills from both intellectual and practitioner’s perspectives, and allow you to explore the nature and context of contemporary games.

The MA in Games Design and Art equips future games design and art professionals with the knowledge and skills to lead forthcoming games developments and start new games businesses on behalf of the games development and related industries, its management and production processes.

The programme aims to prepare graduates for work in fields and practices including: games art, games design, and the creative industries more broadly.

Significant features of this programme are:

  • The involvement of visiting lecturers and workshops from leading academics and professionals in Game Design and Art, on topics such as Business Planning, Creative Entrepreneurship, Managing a Web Presence etc.
  • The programme benefits from research activities, staff and seminars organised by the Games Design Hub and Winchester Centre in Global Futures in Art Design & Media.
  • An interdisciplinary focus with staff knowledge in games studio practices, art and visual prototyping with input from the world-renowned University of Southampton School of Computing in regard to gamification.
  • The programme is studio based but also includes a range of classes and practical workshops, with taught skills concerning setting up art production and high-tech iterative design.
  • The Art School context provides an excellent opportunity for students to interact with other studio-based programmes such as Communication Design.
  • The programme offers high relevancy for the job market in the burgeoning games art and designs sector, including visual research and roles related to designing games for particular sectors.

 

Key Facts

Entry Requirements

Typical entry requirements

Selection process

MA Games Design and Art at Winchester School of Art is both practice and theory based. It is important that you demonstrate your artistic ability in a portfolio, as this will be the determining factor for entry. Your portfolio should include evidence of interest in the visual area demonstrating some ability in drawing, sketching and possibly digital 3D work, evidence of some flair for developing simple games and apps with prototypes, and evidence of character depictions, ideas and narratives, examples of the development of an idea through a storyboard, and any examples of digital animation development. Please include a variety of projects in your portfolio. Your portfolio should not exceed six pages in length or ten megabytes in size.

The admissions policy for MA Games Design and Art is based on students having a good honours degree in a relevant subject of games, arts or design discipline (2.2 or above) or an equivalent standard in other qualifications approved by the University.

If you would like the opportunity to discuss any details of the course in more detail, please email Pgapply.FBL@southampton.ac.uk

If you have professional experience, or credit through prior learning at another institution, you may be eligible to use this experience against some of the programme requirements for period of study. You will need to present evidence that you have met the learning outcomes of the programme. Full details can be found in the University’s Policy on the Recognition of Prior Learning .

English Language Requirements

International and EU students applying for this programme are required to have a minimum IELTS score of 6.0 overall with 5.5 in each component or equivalent, prior to starting the programme. For a full list of English language tests accepted please see here

The University also runs a number of English language courses to prepare students for study, details can also be found here for more information about the WSA pre-sessionals.

This page contains specific entry requirements for this course. Find out about equivalent entry requirements and qualifications for your country.

Modules

Typical course content

MA Games Design and Art students study compulsory and optional modules aimed at honing their own artistic practice.

Year 1

This programme is studied over one year full-time and is divided into five modules, two are taken in semester 1, and two in semester 2 (one of which is an optional module selected from the list below). The last module (started in semester 2) is your Final Project and continues through the summer period (semester 3).

Please note: This specification provides a concise summary of the main features of the programme and the learning outcomes that a typical student might reasonably be expected to achieve and demonstrate if s/he takes full advantage of the learning opportunities that are provided. More detailed information can be found in the programme handbook (or other appropriate guide or website).

Fees & funding

Tuition fees

Fees for postgraduate taught courses vary across the University. All fees are listed for UK, EU and international full-time and part-time students alphabetically by course name.

View the full list of course fees

Funding

Scholarships, bursaries, sponsorships or grants may be available to support you through your course. Funding opportunities available to you are linked to your subject area and/or your country of origin. These can be from the University of Southampton or other sources.

Explore funding opportunities

Costs associated with this course

Students are responsible for meeting the cost of essential textbooks, and of producing such essays, assignments, laboratory reports and dissertations as are required to fulfil the academic requirements for each programme of study.

In some cases you'll be able to choose modules (which may have different costs associated with that module) which will change the overall cost of a programme to you. Please also ensure you read the section on additional costs in the University’s Fees, Charges and Expenses Regulations in the University Calendar available at www.calendar.soton.ac.uk.

Learning & Assessment

Study locations

Winchester campus

Winchester campus

Winchester School of Art is set in pleasant, green surroundings close ...Find out more

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