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The University of Southampton

ARCH3048 Photogrammetry and Data Visualisation in Archaeology

Module Overview

By the end of this module you will be familiar with digital photogrammetry in archaeology and the visualisation of photogrammetric datasets. You will also have a basic grounding in key methods in photogrammetry and be able to create accurate and detailed datasets. Working in small teams, you will learn how to successfully acquire still and video imagery and create digital models. In addition to this you will become experienced in both designing and implementing photogrammetric methodological solutions to archaeological research questions and evaluating their impact on recording and interpretation. Throughout the module you will learn to critique your application of photogrammetry and identify key elements of digital recording techniques. Furthermore, you will extend your knowledge concerning the state-of-the-art methods of data visualisation. You will be acquainted with the creation and analysis of orthomosaics and digital elevation models. You will learn how to both create line drawings and cross-sections and combine photogrammetric datasets with new geospatial data, such as GPS and LiDAR data. As a translator between photogrammetry and archaeology you will also produce clear reports explaining and evaluating surveying and processing methodologies in specific contexts.

Aims and Objectives

Learning Outcomes

Knowledge and Understanding

Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:

  • The contribution of photogrammetry and the theoretical and methodological developments in archaeological research trends.
  • The background and the history of photogrammetry and its application in archaeology.
  • The theoretical and practical approaches of photogrammetry.
  • Camera types and settings.
  • Survey techniques and the workflow of photogrammetry.
Subject Specific Intellectual and Research Skills

Having successfully completed this module you will be able to:

  • Understand alternative methods for visualizing data in archaeological interpretation and presentation.
  • Evaluate archaeological interpretations based on photogrammetric modelling.
  • Design and develop a photogrammetry workflow to archaeological problems.
Transferable and Generic Skills

Having successfully completed this module you will be able to:

  • Operate photogrammetry software for both industry and academia.
  • Learn and apply new data visualization skills through self-study.
  • Document digital workflow methods and techniques.
Subject Specific Practical Skills

Having successfully completed this module you will be able to:

  • Design and develop photogrammetric survey methods in a range of environments.
  • Capture still and video imagery using various camera types.
  • Create photogrammetry models for research.
  • Document the photogrammetry workflow.
  • Integrate and visualize photogrammetric data in 3D software.


Typically the syllabus will cover the following topics: - Basics and principles of photogrammetry - Camera equipment and calibration - Still and video imagery capture and export - Photogrammetry software and basic workflow - Small scale photogrammetry - Large scale photogrammetry - Underwater photogrammetry - Development of photogrammetric models with previously collected Drone/ROV data - Marking, scaling and georeferencing - Orthomosaic and Digital Elevation Model (DEM) creation - Comparisons with alternative acquisition methods - Basics of data visualization - Plan and cross section creation - Importing and analysing in GIS - Augmented, Mixed and Virtual Reality

Learning and Teaching

Teaching and learning methods

Teaching will be a combination of: - Lectures on the theory and practice of photogrammetry and the ways in which these have been applied to archaeological research and management. - Practical classes in which the student will be encouraged to develop practical abilities to plan, design and deploy the application of photogrammetry and to visualise photogrammetric datasets in various software. - The student is expected to undertake some background reading into the current and historical applications of photogrammetry within archaeology. - Tutorials conducted periodically during the module to assist learning and evaluate progress. Learning methods will be a combination of: - Independent use of program-specific and general online and other electronic tutorials and other exercises. - Completion of a short practical assignment each week on which you will receive informal feedback the following week. - Use of online learning resources. - Use of library resources. - Preparation, design and participation in presentations of specific aspects relating to the module.

Independent Study102
Total study time150

Resources & Reading list

McCarthy, J.K., Benjamin, J., Winton, T. and van Duivenvoorde, W. (2019). 3D Recording and Interpretation for Maritime Archaeology. 

Pacheco-Ruiz, R., Adams, J. and Pedrotti, F. (2018). 4D modelling of low visibility Underwater Archaeological excavations using multi-source photogrammetry in the Bulgarian Black Sea. . Journal of Archaeological Science. ,100 , pp. 120-129.

Hadjimitsis, D., Themistocleous, K., Cuca, B., Agapiou, A., Lysandrou, V., Lasaponara, R., Masini, N., Schreier, G. (2019). Remote Sensing for Archaeology and Cultural Landscapes: Best Practices and Perspectives Across Europe and the Middle East. 

Yamafune, K., R. Torres, and F. Castro. (2016). Multi-image photogrammetry to record and reconstruct underwater shipwreck sites. Journal of Archaeological Method and Theory. , pp. 1-23.

Pacheco-Ruiz, R., Adams, J., Pedrotti, F., Grant, M., Holmlund, J. and Bailey, C. (2019). Deep sea archaeological survey in the Black Sea–Robotic documentation of 2,500 years of human seafaring. . Deep Sea Research Part I: Oceanographic Research Papers. ,152 , pp. 103087.



Practical exercise


MethodPercentage contribution
Digital project  (500 words) 30%
Digital project  (1000 words) 35%
Essay  (1000 words) 35%


MethodPercentage contribution
Coursework 100%


MethodPercentage contribution
Coursework 100%

Repeat Information

Repeat type: Internal


Costs associated with this module

Students are responsible for meeting the cost of essential textbooks, and of producing such essays, assignments, laboratory reports and dissertations as are required to fulfil the academic requirements for each programme of study.

In addition to this, students registered for this module typically also have to pay for:


There are no specific student costs associated with this module. Students may choose to purchase copies of one or more of the core textbooks, but they are not required to do so. The software used on this module, Agisoft Metshape, is downloaded and installed on the workstations of CLS Computing Lab in the Archaeology building (65a/3043). Other software, such as Cloudcompare and Unreal Engine, are freely available online.

Please also ensure you read the section on additional costs in the University’s Fees, Charges and Expenses Regulations in the University Calendar available at

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