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The University of Southampton

ARTD2123 Self-Initiated Project

Module Overview

This module is one of the common core modules taken by all students on the Graphic Arts undergraduate programme. It will allow you to develop key thinking skills to construct and resolve your own self-initiated project brief. Within your brief, you be able to define the creative boundaries and methods of concluding the creative challenge and staff will be able to support you in advancing your brief writing knowledge by offering you a framework for brief construction. This opportunity will allow you to start to define your own direction within your pathway, this brief is seen a pre-cursor to the Final Major Programme in the final year.

Aims and Objectives

Learning Outcomes

Knowledge and Understanding

Having successfully completed this module, you will be able to demonstrate knowledge and understanding of:

  • how to apply knowledge gained from a range of sources and contexts to advance your self-initiated projects specific to your discipline;
  • ways of developing work which evidences sustained engagement and critical awareness of your ideas in a practical and critical context specific to your discipline;
  • the approaches adopted by others working in your discipline;
  • how to test, experiment and take risks with a range of methods to manifest your discipline-specific ideas.
Subject Specific Intellectual and Research Skills

Having successfully completed this module you will be able to:

  • apply iterative process of enquiry to research, experimentation, analysis and critical reflection;
  • select and refine materials, media and process to realise your ideas to a more advanced level;
  • engage in a productive process of questioning and evaluation with reference to your creative choices;
  • evaluate your research and studio work in relation to its contemporary creative, social and cultural contexts.
Transferable and Generic Skills

Having successfully completed this module you will be able to:

  • visually articulate your ideas with increasing confidence;
  • manage a self-initiated project to a deadline.
Subject Specific Practical Skills

Having successfully completed this module you will be able to:

  • utilise a range of advanced technical workshop skills to visually realise your graphic arts ideas;
  • apply increasingly advanced use of media and specialist graphic arts techniques appropriate to the communication of content, and to contemporary contexts;
  • resolve final outcomes to a sophisticated level using appropriate media and communication strategies.


• development of a self-selected project from a range of initial starting points with guidance from your tutors; • A focussing of your ideas and experimentation in the studios, workshops or through other School resources; • A self-selection and engagement with methods and techniques which will allow you to challenge your thinking and test your ideas thoroughly; • Development of an increasing confidence through research methodologies to deepen insight into your chosen themes and develop effective and engaging visual outputs.

Learning and Teaching

Teaching and learning methods

Teaching methods include: • seminars; • technical demonstrations and workshops; • lectures; • critical reviews; • tutorials. Learning activities include: • seminars; • self-selected workshop School resource-based learning; • peer group learning; • self-reflection through your reflective journal; • Study Skills Hub.

Preparation for scheduled sessions100
Wider reading or practice70
Practical classes and workshops55
Completion of assessment task70
Supervised time in studio/workshop50
Follow-up work20
Total study time450

Resources & Reading list


Panopto via Blackboard.





MethodPercentage contribution
Portfolio 100%


MethodPercentage contribution
Portfolio 100%


MethodPercentage contribution
Portfolio 100%


Costs associated with this module

Students are responsible for meeting the cost of essential textbooks, and of producing such essays, assignments, laboratory reports and dissertations as are required to fulfil the academic requirements for each programme of study.

In addition to this, students registered for this module typically also have to pay for:

Accommodation and Travel

There may be optional visits to exhibition and studios which require travel costs to be covered by the student.

Design equipment and materials

Printed materials for project outcomes will require high levels of production and should be printed through Creative Services at Winchester School of Art or third party printing services as advised by tutors. Costs associated with the module may include key texts, studio related materials, sketchbooks, printing, photocopies, USB stick/s, and external hard-drive. The cost of material and media may vary depending on the nature of your chosen response to your studio project. The quality and choice of materials and media in producing your final work will be directed by you, however some basic materials may be made available to you for free in certain modules i.e. paper, calico. REQUIRED Sketchbooks Implements for drawing / writing Credit for printing and photocopying Tape Scissors and or scalpel Any material that you may wish to use for experimentation and production of the final work USB Memory stick OPTIONAL Hard Drive Laptop Camera PROVIDED Paper and support media for certain workshops


Recommended texts for this module may be available in limited supply in the University Library and students may wish to purchase the mandatory/additional text as appropriate.

Please also ensure you read the section on additional costs in the University’s Fees, Charges and Expenses Regulations in the University Calendar available at

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