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Algorithmic Thinking & Methods

When you'll study it
Semester 2
CATS points
30
ECTS points
15
Level
Level 4
Module lead
Wendy Ward
Academic year
2025-26

Module overview

This module builds on the foundational skills and knowledge established in Creative Computing I to develop a more sustained application of coding to creative technological approaches to art and design. You will be introduced to more advanced programming principles and languages. The concept of the algorithm – the process or rule-based nature of computing – will be explored and applied to set of individual and team-based exercises that might include game-like rules and applications, augmented reality (AR) experiences, physical computing (e.g. Arduino) and further experiments with image manipulation, robotics and AI.