Research project

Civic IMAGInation PraCtices (CivicMAGIC): towards a methodology to facilitate collective imagination for transformative mobility and resilient futures

Project overview

Game activities such as ideation, imagination, negotiation and world-building can be applied to help people to discuss, deliberate and tackle real-life social and policy challenges. This project explores these practices in popular games like Dungeons & Dragons (‘DnD’) to identify participatory actions that can lead to a more resilient and sustainable society.

Staff

Lead researchers

Dr Vanissa Wanick FHEA

Senior Lecturer in Interaction Design
Research interests
  • Games for Social Impact and Wellbeing – designing and studying games that address societal challenges, foster change, and support collective futures.
  • Human Behaviour and Interaction Design – investigating rituals, gestures, mental models, and social and cultural values in digital and physical interfaces.
  • Participatory and Co-Design Methods – developing inclusive design practices that foreground collaboration, diversity, and underrepresented voices.
Connect with Vanissa

Dr Richard Gomer BSc(Hons) MSc PhD (he/him)

Lecturer in Computer Science
Research interests
  • Human-Computer Interaction
  • Agency-oriented Design
  • Data Institutions
Connect with Richard

Other researchers

Dr Joseph Owen

Research Fellow
Research interests
  • Modernist art and literature
  • Theories of sovereignty
  • Philosophies of modernism
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Mrs Kristina Risley FCIPD, FHEA, GMBPsS

Research interests
  • Gamification and serious games for leadership development
  • Soft skills development in leadership
  • Psychometric tools for leadership development
Connect with Kristina

Collaborating research institutes, centres and groups

Research outputs