About this course
The computing industry needs mathematicians with computing backgrounds. In this degree, you’ll study information systems and computing technologies, and graduate with maths, IT and programming skills. You could move into a career developing operating systems, devising stock-control programmes or writing web-based customer interfaces. You could also make use of your skills at a consultancy firm.
This degree is for you if you have a primary interest in maths and want to develop your interest in computing. The course provides a foundation in maths, covering algebra, calculus and statistics, as well as the practical and theoretical aspects of computer science. You’ll learn about algorithms and programming and investigate problems, such as establishing that a complicated program works in a variety of circumstances.
On this course you’ll:
develop your abilities in problem-solving, accurate calculation and logical argument
develop your skills in programming practice including object orientation
use our student centre, a dedicated learning and social space for maths students
use mathematical and computational packages such as Python and the statistics package 'R'
You’ll be taught through a combination of lectures and workshops, by leading researchers in fields, such as group theory, computational optimisation and game theory.
This course is based at Highfield, Southampton.
This qualification is awarded by the University of Southampton.
Download the programme specification
The programme specification sets out the learning outcomes of this course and details how the course is taught and assessed.