This module teaches the theory and practice of robotic perception and reasoning needed for mobile autonomous vehicles to operate in dynamic, unstructured environments across land, sea and air. You will learn probabilistic methods so that robots can self-localise within and make sense of their surroundings. These methods will be implemented on real platforms to close the see-think-act loop for robust delivery of missions in complex fields that have not been designed to accommodate robots.
Interactive music and sound can be found in diverse forms, from video games and interactive installations through to data driven sonic art and works with audience/performer interventions. Such situations provide composers and sound artists with both exciting creative opportunities and technical challenges. This module provides you with an opportunity to explore non-linear sonic scenarios, introducing a range of software systems and hardware controllers with which to engage.
In this module you will build on your technical skills and creative approaches to develop an individual creative computing project. The broad themes of play and user interaction will be explored, within which you will identify, research and manage a project with a focus of your own choice. Theories and contexts of play in art, design and commercial contexts will provide a launchpad for your own creative and technical practice in, for example, physical space and interactive installations, the Internet of Toys, mixed reality games, interactive literature and media, playful AI and robotics, HCI and user experience (UX). You will be introduced to user and player testing methods to evaluate your project.
In a world of fast and easy communication, we are increasingly working and studying alongside people from different cultural and linguistic backgrounds. Understanding our intercultural encounters allows us to develop awareness of ourselves and others, as we grow as individuals, develop new relationships and enhance employability through the intercultural competence we acquire. Whether in social settings or various contexts of employment, intercultural communication in today's globalised world can challenge our established ways of thinking, feeling and behaving. This module prepares you to react to these challenges, and to understand how culture and communication operate around you.
Teams of students will work together to address practical, real-world problems set by industry or government partners. Each team will have an academic supervisor and an industrial advisor and will work together to produce a ‘demonstration’ of their solution to the challenge. Team size will depend on cohort size, but the expected size is around 4 students per group. The goal of the module is to facilitate inter-disciplinary team working and cohort development, whilst providing rapid solutions to real-world challenges, to emulate the demands of a job working in the D&S sector. Outcomes of the projects may be presented during the industry forum event, which will be held during the induction week from the second year of intake, to which industry, government and third sector stakeholders, and the wider University community will be invited (dependent on security considerations of each project).
Teams of students will work together to address a practical, real-world sustainability problem set by industry and government partners. Each team will have an academic and an industry advisor, and work together to produce a demonstration of their solution to the challenge. Demonstrations must include elements combining sustainability and electronics and/or artificial intelligence algorithms in an integrated solution.
This module is offered in the context of a multi-disciplinary programme that requires students to both demonstrate appropriate appreciation of disciplines which are foreign to them (including an understanding of current research and research methods, an awareness of the current limits of knowledge in that discipline) and an appreciation of the possibilities of multi- and inter-disciplinary research opportunities.
The purpose of the module is to develop students’ ability to undertake research in human geography by building on what they have learnt related to methods and research design in Geog2008 and practice-based learning on a fieldtrip and associated lectures, practicals and tutorial teaching. The module will give them practical experience of carrying out research to ensure they have practical research experiences that ready them for GGES3012 - the Undergraduate dissertation. Through the practical experience of undertaking group research project as part of a fieldcourse, a range of research skills including design, methodology and data analysis will be learnt.
This module will equip students with the central concepts of macroeconomics, building on the foundations laid in ECON1021 Principles of Macroeconomics. Students will gain a clear understanding of the equilibrium behaviour of economies at the macro level. That is national level, using aggregate output or GDP as an outcome of interest. The module will distinguish between long run and short run macroeconomic behaviour and it will introduce student to theories of economic growth as well as of short run fluctuations. Throughout the module a focus is placed on the role of economic policy for macroeconomic outcomes and on understanding the patterns behind economic booms and busts and the effects of different fiscal and monetary policies.
This module will familiarise students with the central concepts of microeconomics, building on the foundations laid in ECON1001/ECON1003. Students will gain a clear understanding of the role of the price mechanism in organising economic activity and of choice in strategic situations. To this end the module will offer a rigorous treatment of supply and demand in markets, individual choice and strategic behaviour, concepts of market equilibrium and the evaluation of equilibrium outcomes in terms of social desirability and possible roles for policy intervention, Throughout the module will focus on examples and applications such as the free rider problem.